![]() Lego Issues Copyright Strikes On Legend Of Zelda Deku Tre. The Next Two Pokémon Squishmallows Have Been Revealed Looks Like Pokémon Trading Already Works On Switch Onlin. Nintendo Switch Online - Every NES, SNES, N64, Sega Genes. Most of the dialogue is "Two lines where one would do, and one line where none would do"īest Nintendo Switch Music And Rhythm Games By do over I mean an editor who cut all the fat of unneeded dialogue, and another member who can improve the core gameplay. Spoiler alert: Act 2's entire scenario is such so left field, given the events of act one, that it makes one go "uh." The dungeons are interesting but not much to explore. The puzzles are too simple, and the combat even more so. The core gameplay is just not very engaging. If the game was a visual novel then sure, but it's just too much text in a single scene. It doesn't help that scenes drag on for far too long. ![]() You are running around pressing "A" for the most part of it. The dialogue can be hit or miss, and the entire game slows to crawl by Act 3. I don't mind heavily story driven games, but Eastward fails in both the it's dialogue and gameplay. I grew up playing adventure titles, and always loved indie game for their uniqueness. Wed 8th Feb Honestly, Eastward is game I was looking forward to playing.I know folks like to use Earthbound as a possible inspiration for the game but go back and play that game, folks didn't talk nearly as much as they do in something like this unless it was part of a joke about run on sentences. ![]() Nice little game but didn't get anywhere interesting fast enough, and the moment to moment gameplay wasn't doing anything innovative to keep me going between the massive amount of unskippable dialogue. It helps it was hyped up more than the usual Indie game that isn't too dissimilar to this game, and being published by the same folks who published Stardew Valley gave it some more notice.īut yeah, plenty of folks found the sluggish pacing of the story to be a deal breaker, as it did with me.
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